THE STARTER

Tools to Start and Run Your Youth Baseball Team.

Organize your new baseball team with four practical systems for tryouts, roster building, parent expectations and playing-time tracking. The Starter helps youth and travel baseball coaches turn a team idea into a clear operating plan.

Find them.Pick them.Align them.Manage them.
GET THE STARTER
$49 — ONE-TIME
Instant access. No subscription. Built by coaches, for coaches.
YOU COULD BUILD IT ALL YOURSELF

But What Is Your Time Worth?

You could build your own tryout spreadsheets, a full player evaluation system, roster tracker, draft parent policies, a team communication plan, playing-time tracker, agreements, meeting agendas, expectation forms, and supporting documents.

And you absolutely can.

But even if each one only takes an hour or two, those hours add up fast — before you’ve even tested, edited, or refined any of it.

Don’t spend your valuable time building spreadsheets. Start with the proven system that’s already been built.

01
Tryout spreadsheets & player evaluations
02
Roster planning & offer tracking
03
Parent policies & communication
04
Playing-time tracking
05
Agreements, agendas & expectation forms
FOUR CORE SYSTEMS. ONE STRONG START.

Everything You Need to Get Your Team Off the Ground.

The Starter brings together the four core systems that help you find players, build your roster, align your families, and manage playing time with confidence.

01

TeamGM Tryout System

Plan and run a professional tryout from start to finish with a proven structure for player evaluation, scoring, and decision-making.

02

TeamGM Roster Builder

Compare players, balance positions, track offers and commitments, and build a roster with purpose instead of guesswork.

03

Parent Expectations & Launch System

Set expectations early with ready-to-use meeting agendas, policies, agreements, communication tools, and team launch materials.

04

TeamGM Playing-Time Tracker

Track innings and playing time throughout the season so you can stay organized, spot imbalances, and make better coaching decisions.

Find them. Pick them. Align them. Manage them.
FROM TRYOUTS TO GAME DAY

Four Systems. One Clear Path Forward.

The Starter is built around the four decisions every new team has to get right early. Instead of piecing together your own process, move through a proven system in the order that makes sense.

FIND THEM

Run an organized tryout, evaluate players consistently, and identify the players who fit what you’re building.

PICK THEM

Compare results, balance positions, track offers and commitments, and turn evaluations into a complete roster.

ALIGN THEM

Set expectations with parents and players before problems start. Establish communication, policies, roles, and team standards from day one.

MANAGE THEM

Track playing time and innings throughout the season so you can stay organized, spot imbalances, and make better decisions.

BUILT TO SAVE YOU HOURS

Don’t Spend Your Valuable Time Building Spreadsheets.

Start with the proven system that’s already been built.

The Starter gives you the core systems most coaches end up creating themselves — tryout tools, player evaluations, roster planning, parent policies, communication documents, playing-time tracking, and more.

Even if each one only takes an hour or two to build, those hours add up quickly. And that’s before you test them, edit them, fix what doesn’t work, and refine them over time.

BUILT FROM REAL EXPERIENCE

This Wasn’t Built in a Boardroom. It Was Built on a Baseball Field, by Baseball Coaches, Who Were Running a Team.

TeamGM was created from real youth-team management experience — the tryouts, roster decisions, parent communication, policies, planning, playing-time questions, and all the behind-the-scenes work that comes with running a competitive team.

The goal is simple: give coaches the systems they need before they have to build them themselves.

Built from real team-management experience
Designed for competitive youth baseball
Created to save coaches time
Focused on organization and confidence
QUESTIONS BEFORE YOU GET STARTED?

Here’s What You Need to Know.

What exactly do I get with The Starter?

You get four core TeamGM systems: the Tryout System, Roster Builder, Parent Expectations & Launch System, and Playing-Time Tracker, along with the supporting documents included in each system.

Is this a subscription?

No. The Starter is a one-time $49 purchase.

How do I receive it?

You’ll get immediate access after purchase, plus a follow-up email with your download link.

Do I need special software?

No special TeamGM software is required. The package is designed around standard documents and spreadsheets that most coaches already know how to use.

Is this only for baseball?

The Starter is currently built specifically around competitive youth baseball, where the tools and workflows are most directly applicable.

Can I build these tools myself?

Absolutely. The value of The Starter is that you don’t have to spend the time building, testing, editing, and refining them from scratch.

What if I eventually want the full TeamGM system?

The Starter is designed to be the first step. The Complete Game will include the broader 13-step TeamGM operating system, and Starter customers should never have to pay twice for the same content.

Start Your Team With a Proven System Already in Place.

Spend less time building spreadsheets, policies, trackers, and forms — and more time building the team.

$49 — ONE-TIME PURCHASE
GET THE STARTER — $49
Instant access. No subscription. Built by coaches, for coaches.